Routes / Cyclocross / Dendermonde Grembergen

DENDERMONDE GREMBERGEN

CYCLOCROSS11 OCTMUDBELGIUM

WORLD CUP · DENDERMONDE · 2025-26

HILLS AND DITCHES IN THE FIELDS

LAP2.43 KM
CLIMBING+16 M
OBSTACLES4
CORNERS34
TIGHTESTR 5 M
ON FOOT8 M
RIDERS0

THE LAP

grass 2,370 m sand 65 m an obstacle

3 M3 M3 M3 M3 M2.43 KM2.43 KM2.43 KM2.43 KM2.43 KM
3 M3 M3 M3 M3 M2.43 KM2.43 KM2.43 KM2.43 KM2.43 KM
MAP

THE COURSE

HOST
Dendermonde, Belgium
WORLD CUP
On the World Cup in 2023-24, 2024-25 and 2025-26.
RACE DAY
11 OCT: usually muddy.
SETTING
Fields and meadows.
ON FOOT
8 m a lap, in 1 stretch.
SECTIONS
The straight (from 0 m), The washboard (from 373 m), The hill (from 592 m), The south hill (from 2026 m), The straight (from 2284 m)

4 OBSTACLES

Dendermonde Grembergen: its obstacles from the line
ObstacleAtWhat it is
THE PIT160 mThe double pit: a clean bike, once a lap
STAIRS966 m8 steps, 2 m up, on foot, the bike on the shoulder
PLANKS1756 mTwo boards across the course: hop them or jump off and run
BRIDGE2284 mA bridge over the water, 1 m up

34 bends round the stakes as well, everyone braking into them: the tightest, R 5 m, at 19 km/h at most.

HOW IT'S RACED

CROSS RACE

So many laps of a cyclocross course from a mass start, first over the line wins. Lapped riders are pulled.

  • 1 to 10 laps, 3 unless you choose.
  • A mass start on the start straight, from the grid: you and the robots in the game, or people in a group ride, robots filling the field.
  • Lapped riders are pulled: lose a lap to the leaders and you're out, behind everyone still racing.
  • On the stairs, the run-ups and the deepest sand everyone jumps off and runs, the bike on the shoulder: your power buys a running pace of up to 12 km/h, 8 on the stairs.
  • The bends cap your speed as a crit's corners do: 18 km/h round a 4 m hairpin. On a trainer the speed is capped, never the power, and the trainer feels the grass, the mud and the sand.
  • If your trainer or connection drops, you get one free lap: back in at the rear. Never in the last 3 laps.

LEADERBOARD

The best lap: one lap of the course from a standing start on the line (no race chosen in the game). A race's laps never go on the board.

NO TIMES HERE YET.

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