Routes / Cyclocross / Koppenberg Slopes

KOPPENBERG SLOPES

CYCLOCROSS1 NOVMUDBELGIUM

CYCLOCROSS · OUDENAARDE

THE COBBLED WALL AND ITS STEEP MEADOWS

LAP2.85 KM
CLIMBING+106 M
OBSTACLES9
CORNERS42
TIGHTESTR 3 M
ON FOOT31 M
RIDERS0

THE LAP

grass 2,655 m cobbles 195 m an obstacle

1222227 M7 M7 M7 M7 M2.85 KM2.85 KM2.85 KM2.85 KM2.85 KM
1222227 M7 M7 M7 M7 M2.85 KM2.85 KM2.85 KM2.85 KM2.85 KM
MAP

THE COURSE

HOST
Oudenaarde, Belgium
WORLD CUP
Not on the World Cup since 2022-23: one of the classics.
RACE DAY
1 NOV: usually muddy.
SETTING
A steep hillside.
ON FOOT
31 m a lap, in 1 stretch.
SECTIONS
The Koppenberg cobbles (from 0 m), The pit (from 35 m), Under the Koppenberg wood (from 149 m), The low meadow (from 362 m), The middle meadow (from 719 m), The pit (from 1168 m), The S-bends (from 1308 m), The slope to Rotelenberg (from 1668 m), Rotelenberg meadow (from 2054 m), The climb to the cobbles (from 2328 m), The Koppenberg cobbles (from 2677 m)

9 OBSTACLES

Koppenberg Slopes: its obstacles from the line
ObstacleAtWhat it is
THE PIT102 mThe double pit: a clean bike, once a lap
DESCENT274 mA steep drop
DESCENT591 mA steep drop
RUN-UP652 mToo steep to ride: everyone runs
DESCENT1546 mA steep drop
DESCENT1692 mA steep drop
DESCENT1819 mA steep drop
DESCENT2299 mA steep drop
DESCENT2626 mA steep drop

42 bends round the stakes as well, everyone braking into them: the tightest, R 3 m, at 16 km/h at most.

HOW IT'S RACED

CROSS RACE

So many laps of a cyclocross course from a mass start, first over the line wins. Lapped riders are pulled.

  • 1 to 10 laps, 3 unless you choose.
  • A mass start on the start straight, from the grid: you and the robots in the game, or people in a group ride, robots filling the field.
  • Lapped riders are pulled: lose a lap to the leaders and you're out, behind everyone still racing.
  • On the stairs, the run-ups and the deepest sand everyone jumps off and runs, the bike on the shoulder: your power buys a running pace of up to 12 km/h, 8 on the stairs.
  • The bends cap your speed as a crit's corners do: 18 km/h round a 4 m hairpin. On a trainer the speed is capped, never the power, and the trainer feels the grass, the mud and the sand.
  • If your trainer or connection drops, you get one free lap: back in at the rear. Never in the last 3 laps.

LEADERBOARD

The best lap: one lap of the course from a standing start on the line (no race chosen in the game). A race's laps never go on the board.

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